Transform Photos into Vintage Comics: A Comprehensive Tutorial
1. Workflow Overview

This workflow converts realistic photos into American retro comic-style line art through:
Depth extraction via DepthAnything V2
Style transfer using Flux model with LoRAs
Tiled processing + upscaling for high-quality output
Core Models:
DepthAnything_V2
: Extracts image depth structureFlux Dev Model
: Base generator (withAmerican Colorful Illustration_F.1
andRetro Comic_F.1
LoRAs)4x-UltraSharp
: Upscaling model
2. Key Nodes
Required Custom Nodes:
Impact Pack (Install via ComfyUI Manager):
Provides
ImpactImageBatchToImageList
etc.
DepthAnything (Manual install):
Download model
depth_anything_v2_vitl_fp32.safetensors
FLUX Nodes:
FluxGuidance
: Controls conditioning strengthFlux Dev Model
: Requires separate download
Dependencies:
Place LoRAs in
models/loras/
:American Colorful Illustration_F.1
(weight 0.25)Retro Comic_F.1
(weight 0.5)
3. Workflow Structure
Group Logic:
Input Preprocessing:
Nodes:
LoadImage
→ImageResizeKJ
→DepthAnything_V2
Input: Any image (e.g.,
city-6809824_1920.jpg
)Output: 1024x1024 depth map
Conditioning:
Nodes:
CLIPTextEncode
+ConditioningMultiCombine
Key Prompt:
American retro comic art, line contours, anime, no text, no characters
Tiled Generation:
Nodes:
TTP_Image_Tile_Batch
→KSampler
→VAEDecodeTiled
Parameters: Tile size 1024x1024, overlap 64px
Post-Processing:
Nodes:
ImageUpscaleWithModel
→LayerColor: Brightness & Contrast
Action: 4x upscale + contrast adjustment
4. Input & Output
Inputs:
Required: Source image (via
LoadImage
)Optional:
Seed value (random if empty)
Style strength (adjust LoRA weights)
Output:
Format: PNG
Resolution: 7680x7680 (example)
5. Notes
Hardware:
Recommended ≥12GB VRAM (tiling still demands high memory)
Troubleshooting:
DepthAnything model missing: Manually download to
models/depth_anything/
LoRA load failures: Check filename special characters
Optimization:
Reduce
KSampler
steps (default 20 → 15)Use
easy cleanGpuUsed
to free VRAM