Mastering Light Trails and Particle Dispersion: A Comprehensive Workflow
1. Workflow Overview

Specialized for generating dynamic light beams and particle effects, ideal for:
Stage lighting (e.g., piano performances)
Sci-fi ray rendering
Abstract art creation
Core Models:
Base Algorithm_F.1: Foundation model
Qianshi-Light@Particle LoRA (weight 0.8): Enhances light effects
Dual CLIP Encoder: Improves text comprehension
2. Key Components
Required Custom Nodes:
Advanced Sampler:
SamplerCustomAdvanced
for precise control
DualCLIPLoader:
Requires
clip_l
andt5xxl_fp8_e4m3fn
models
Critical Parameters:
Example Prompt:
light beam, A grand piano on stage, surrounded by a spectacular light show
LoRA Strength: 0.8 (higher may cause overexposure)
3. Workflow Steps
Generation Pipeline:
Latent Space Init:
Node:
EmptyLatentImage
→ 1024x1520 canvas
Conditioning:
Nodes:
CLIPTextEncode
+BasicGuider
Converts text to generation guidance
Effect Generation:
Core Node:
SamplerCustomAdvanced
Key Settings:
Sampler:
euler
Steps: 20
Denoise: 1.0
Output:
Nodes:
VAEDecode
→SaveImage
Resolution: 1024x1520
4. Input & Output
Inputs:
Required: Prompt (describe light/particle scene)
Optional:
Seed (random if empty)
Canvas size (default 1024x1520)
Output Features:
Format: PNG
High dynamic range light trails & particle dispersion
5. Usage Tips
Hardware:
Recommended ≥10GB VRAM (for large outputs)
Quality Tuning:
Increase steps (20→30) for finer details
Lower CFG (default ~7-10) to avoid overexposure
Safety:
Download
Qianshi-Light@Particle LoRA
from trusted sources