Mastering Light Trails and Particle Dispersion: A Comprehensive Workflow

CN
ComfyUI.org
2025-05-23 14:09:48

1. Workflow Overview

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Specialized for generating dynamic light beams and particle effects, ideal for:

  • Stage lighting (e.g., piano performances)

  • Sci-fi ray rendering

  • Abstract art creation

Core Models:

  • Base Algorithm_F.1: Foundation model

  • Qianshi-Light@Particle LoRA (weight 0.8): Enhances light effects

  • Dual CLIP Encoder: Improves text comprehension


2. Key Components

Required Custom Nodes:

  1. Advanced Sampler:

    • SamplerCustomAdvanced for precise control

  2. DualCLIPLoader:

    • Requires clip_l and t5xxl_fp8_e4m3fn models

Critical Parameters:

  • Example Prompt:

    light beam, A grand piano on stage, surrounded by a spectacular light show  
  • LoRA Strength: 0.8 (higher may cause overexposure)


3. Workflow Steps

Generation Pipeline:

  1. Latent Space Init:

    • Node: EmptyLatentImage → 1024x1520 canvas

  2. Conditioning:

    • Nodes: CLIPTextEncode + BasicGuider

    • Converts text to generation guidance

  3. Effect Generation:

    • Core Node: SamplerCustomAdvanced

    • Key Settings:

      • Sampler: euler

      • Steps: 20

      • Denoise: 1.0

  4. Output:

    • Nodes: VAEDecodeSaveImage

    • Resolution: 1024x1520


4. Input & Output

Inputs:

  • Required: Prompt (describe light/particle scene)

  • Optional:

    • Seed (random if empty)

    • Canvas size (default 1024x1520)

Output Features:

  • Format: PNG

  • High dynamic range light trails & particle dispersion


5. Usage Tips

  1. Hardware:

    • Recommended ≥10GB VRAM (for large outputs)

  2. Quality Tuning:

    • Increase steps (20→30) for finer details

    • Lower CFG (default ~7-10) to avoid overexposure

  3. Safety:

    • Download Qianshi-Light@Particle LoRA from trusted sources